#include "consumer.h"

Consumer::Consumer(const point2d& loc, const unsigned int& _owner) : Character(loc,_owner)
{
    setLumberDemand(0);
    setOreDemand(0);
    setFoodDemand(0);
    setMoveSpeed(25);
    setCarryingCap(10);
}

Consumer::Consumer() : Character(){
    setLumberDemand(0);
    setOreDemand(0);
    setFoodDemand(0);
    setMoveSpeed(25);
    setCarryingCap(10);
}

Consumer::~Consumer()
{
    //dtor
}

unsigned short Consumer::getLumberDemand() { return lumberDemand; }

void Consumer::setLumberDemand(const short& val) { lumberDemand = val; }

unsigned short Consumer::getFoodDemand() { return foodDemand; }

void Consumer::setFoodDemand(const short& val) { foodDemand = val; }

unsigned short Consumer::getOreDemand() { return oreDemand; }

void Consumer::setOreDemand(const short& val) { oreDemand = val; }
